Godot Engine (game engine)
Godot (/ˈɡɒdoʊ/) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release in 2014. The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, and web platforms and can also be used to develop non-game software, including editors.
— Wikipedia
Godot is good to develop 3D games and various prototypes.
Godot relies on the object-oriented programming paradigm (classes, objects).
Out-of-box supported GDScript programming language, and with the GDExtension technology C or C++.
List of features — Godot Engine (stable) documentation in English.
Learning path
- Introduction to Godot — Godot Engine
- Rendering isometric sprites using Godot · Kenney
- Terrain3D for Godot 4 - C++ Editable Terrain System - YouTube
- Godot 4 Tutorial - Space Shooter Using Components - YouTube)
- HK-SHAO - Godot raytracing demo
- Obuz Game Development with Blender and Godot
- Godot community - Godot demo projects
- Manzur and Marques - Godot engine game development
- Heartbeast - Godot tutorials
Inbox
- Picster - YouTube
- Redwood MMO template
- Godot 4: 3D Pixel Art - YouTube
- Tutemic - YouTube
- Crigz Vs Game Dev - YouTube
- Godot recipes
- Minimal plugin manager for Godot
- Demonstration and Template Projects
- gdquest-demos/godot-4-3d-third-person-controller: Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
- Godot 3 Tutorial Series - YouTube
- Bradfield - Godot 4 gamedev projects