Blender

Free and open source 3D creation suite. Free as in freedom.

Computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

General shortcuts

  • Toggle left toolbar::t
  • Properties, right toolbar (useful to set dimensions, position, etc.)::n
  • Add new object::S-a
  • Delete::x or DEL (single object deleting without confirmation)
  • Search for function, mode aware::F3
  • Initiate move, move along axis:
    g; then x, y, z move along axis or move using MiddleMouse hold with snapping to axis. Along local axis - x,x/y,y/z,z. Alternative drag MMB while moving to snap/move object to axis. You can move object by Gizmo (local) in move mode (left toolbar) and white circle around object. To cancel move press ESC or RMB.
  • Scale:
    S, along axis - X/Y/Z or scale using MiddleMouse hold with snapping to axis. Along local axis - X,X/Y,Y/Z,Z. Or scale button in left panel.
  • Rotate
    R, along axis - X/Y/Z or rotate using MiddleMouse hold with snapping to axis. Along local axis - X,X/Y,Y/Z,Z. Or rotate button in left panel.
  • Trackball Rotate::R, R
  • Precise movement
    S- (hold). Allow to drag/set value more precisely.
  • Incremental movement
    C-(*hold*). Allow to drag/set value incrementally or enable snapping.
  • Duplicate vertices/mesh.
    S-D, or Mesh -> Duplicate. LMB to confirm, Esc to cancel. When you duplicate vertices, you can press p to separate them into a new mesh.
  • Duplicate Linked TODO: linked?::M-D
  • Hide selection (geometry/vertices)::H
  • Show All::M-H
  • Hide all Except Selected::S-H
  • Annotate::D (*hold*) + LMB (*drag*)
  • Erase Annotation::D (*hold*) + RMB (*drag*)
  • Open quick favorite’s menu::Q
  • Rename object
    You can rename selected object by double-clicking on it in outliner. Or select object and press F2.
  • Shading Pie Menu
    Z. You can also change/check current view-port shading in top right corner, layout mode
  • Toggle X-Ray (to select through mesh)
    M-Z or button in top right (2 squares).
  • Pivot point pie menu TODO: what is pivot?::.
  • Snap pie menu::S-S
  • Orientation pie menu::,
  • Maximise Area (but keep toolbar)::C-Space
  • Fullscreen Area::C-M-Space
  • Quad view::C-M-Q
  • Open popup menu for last action (Adjust Last Operation)::F9
  • Orbit::MMB

  • Pan::S-MMB

  • Zoom In/Out::Scroll or C-MMB

  • Smooth zoom::C-MMB (drag)

  • Fly::S-~. Scroll to change speed.

  • Pie Menu::~

  • Focus::.

  • Isolate::/

  • Fast View Switch::M-MMB (*drag*)

  • Camera::0. Or press button in right toolbar (toggle the camera view).

  • Front::1

  • Rotate Down::2

  • Side::3

  • Rotate Left::4

  • Persp/Ortho::5

  • Rotate Right::6

  • Top::7

  • Rotate Up::8

  • Opposite::9

  • Show All Objects::Home

  • Zoom to region::S-B

Change Window type (under Cursor):

  • Assets::S-F1
  • Movie Clip::S-F2
  • Nodes::S-F3
  • Python Console::S-F4
  • 3d Viewport::S-F5
  • Graph::S-F6
  • Properties::S-F7
  • Video Sequencer::S-F8
  • Outliner::S-F9
  • UV/Image::S-F10
  • Text::S-F11
  • Dope Sheet::S-F12

Object mode shortcuts

  • Change Mode Pie Menu::C-TAB
  • Edit/Object mode toggle::TAB
  • Mirror::C-M then X/Y/Z (or MMB (drag))
  • Set Parent (to last selected)::C-P
  • Clear Parent::M-P
  • Toggle Snapping::S-TAB, or button in top right controls.
  • Clear Location::M-G
  • Clear Rotation::M-R
  • Clear Scale::M-S
  • Apply Menu - Location / Scale / Rotation::C-A
  • Join Selected Objects::C-J
  • Copy Attributes to New Objects TODO: what is this?::C-L
  • Add Subdivision level::C-0/1/2/3/4/5
  • Mask view to region / Clear mask::M-B
  • Center 3D cursor::S-C
  • Move active object to collection::M
  • Move Active Camera to view::C-M-Numpad0
  • Set as Active Camera::C-Numpad0

General selection shortcuts

  • Select::LMB

  • Select All::A

  • Deselect All::M-A

  • Marquee Box Select::B or LMB (*drag*)

  • Circle Select::C

  • Lasso Select::C-RMB

  • Invert Selection::C-i

  • Select Linked::S-L

  • Select Similar::S-G

  • Select from many TODO: what is this?::M-LMB

  • Select Connected Mesh::C-L, useful to restore selection.

  • Select Connected Mesh Under Cursor::L

  • Select Edge Loop::M-LMB

  • Select Edge Ring::C-M-RMB

  • Vertex Select Mode::1

  • Edge Select Mode::2

  • Face Select Mode::3

  • Mirror current selection::C-S-M

  • Grow/Shrink Selection TODO: need to fix my keyboard::C-Num+/ C-Num-

  • Edge Crease::C-E

  • Shrink/fatten::M-S

Edit mode shortcuts

Modelling:

  • Extrude::e, select at least few vertices, edges or faces.
  • Inset, TODO: how its working?::i
  • Bevel::C-B
  • Bevel Vertices::C-S-B
  • Loop cut, this is context-sensitive operation::C-R
  • Vertex/Edge Slide::G,G
  • Knife::K
  • Fill Face::F
  • Shear::C-S-M-S
  • Bend::S-W
  • Split::Y
  • Rip::V
  • Rip Fill::M-V
  • Merge::M
  • Recalculate Normals::S-N
  • Flip Normals: TODO: what it does?::C-S-N
  • Proportional Editing On/Off::O
  • Proportional Falloff Type::S-O
  • Separate to new object::P

Curve Editing:

  • Add new handle::E or C-RMB
  • Change handle type::V
  • Delete but maintain connection::C-X
  • Close curve::M-C
  • Tilt, TODO: what is this?::C-T
  • Clear Tilt::M-T

Texturing:

  • TODO: need review
  • Unwrap::U
  • Mark Seam::C-E

UV Editor shortcuts

  • TODO: need review
  • Select Island::L (under cursor) or C-L
  • Stitch::V
  • Weld::S-W
  • Pin::P
  • Unpin::M-P
  • Select Pinned::S-P

Image editor shortcuts

View:

  • Properties, Scopes, Slots and Metadata::N
  • View at 100%::1 (Numpad)
  • View to Fit::S-Home
  • Next Render Slot::J
  • Previous Render Slot::M-J
  • Select Render Slot::1-8
  • Save Image::M-S
  • Save Image As TODO: need compare with pdf cheatsheet::S-M-S

Paint:

  • Create New Blank Image::M-N
  • Open Image::M-O
  • Brush Properties::N
  • Brush Size::F
  • Brush Strength::S-F
  • Sample Color::S
  • Flip Color::X

Nodes shortcuts

TODO: need review

  • Cut Connection::C-RMB (drag)
  • Connect selected::F
  • Properties::N
  • Delete selected but maintain connection::C-X
  • Duplicate selected and maintain connection::C-S-D
  • Mute Selected::M
  • Group Selected::C-G
  • Ungroup Selected::C-M-G
  • Edit Group (Toggle)::TAB
  • Frame Selected Nodes::C-J
  • Show/Hide inactive node slots::C-H

Compositor:

TODO: need review

  • Move backdrop::M-MMB
  • Zoom backdrop::V / M-V
  • Properties and performance::N

Sculpting shortcuts

  • Inflate::I
  • Draw::X
  • Grab::G
  • Brush Selection::S-Space
  • Change Brush Size::F
  • Change Brush Strength::S-F
  • Brush Angle::C-F
  • Angle Control::R
  • Stroke Control::E
  • Mask (box)::B
  • Mask (brush)::M
  • Mask (brush) erase mode::Hold C-, while you in mask mode (B).
  • Clear Mask::M-M
  • Invert Mask::C-i
  • Hide (box)::H
  • Toggle Isolate mode::/
  • Temporary toggle smooth tool::S-

Rendering and animation shortcuts

  • Render::F12
  • Render Animation::C-F12
  • Playback rendered animation::C-F11
  • Set Render Region, TODO: how it working?::C-B
  • Clear Render Region::C-M-B

Animation general:

  • Play/Pause Playback::Space
  • Reverse Play::C-S-Space
  • Scroll through frames::M-Scroll
  • Next/Previous Frame::Left/Right arrow
  • First/Last Frame::S-Left/Right arrow
  • Jump to Keyframe::Up/Down arrow
  • Add Keyframe on current frame::i
  • Delete Keyframe on current frame::M-i

Timeline / Dopesheet

  • Toggle Dopesheet::C-TAB

  • Toggle Frames/Seconds::C-T

  • Zoom to fit active keyframes::Home or . (Numpad)

  • Set Keyframe Interpolation::T

  • Set Keyframe Handle Type::V

  • Set Keyframe Extrapolation::S-E

  • Mirror Keyframes::C-M

  • Set Preview Range::P then LMB (drag)

  • Auto set preview range::C-M-P

  • Clear Preview::M-P

  • Marker::M

  • Rename Marker TODO: not working?::C-M

  • Bind Selected Camera to Selected Marker, TODO: what it do?::C-B

  • Select keyframes before/after current frame::[/]

  • Select all keyframes on current frame, TODO: what it do?::C-K

Graph Editor:

  • TODO: need review
  • Add Keyframe at Cursor::C-RMB
  • Properties and Modifiers::N
  • Lock Selected Channel::TAB

Rigging (armatures)

  • Add new bone::E
  • Duplicate bone::S-D
  • Bone Settings::S-W
  • Roll::C-R
  • Clear Roll::M-R
  • Recalculate Roll::S-N
  • Align bone::C-M-A
  • Switch bone direction::M-F
  • Dissolve Bone::C-X
  • Dissolve bones::C-X
  • Split::Y
  • Separate::P
  • Scroll Hierarchy::] and [

Posing Mode:

  • TODO: need review

  • Add Keyframe::i

  • Clear Location::M-G

  • Clear Rotation::M-R

  • Clear Scale::M-S

  • Apply Pose::C-A

  • Propagate Pose::M-P

  • Push Pose from Breakdown::C-E

  • Relax Pose to Breakdown::M-E

  • Pose Breakdowner::S-E

  • Copy Pose::C-C

  • Paste Pose::C-V

  • Add IK::S-i

  • Add Pose to Library::S-L

  • Paste Pose Flipped::C-S-V

  • Add Constraint::C-S-C

More keybindings

Learn Blender with a poster infographic


Blender Hotkey Cheat Sheet

Tutorials